Is it possible to rotate/animate the Background node?

Started by chrisS@422, December 01, 2011, 06:43:38 AM

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chrisS@422

Hi guys, experimenting with trying to rotate and animate the background node, added an image map on the background (stars+milkyway) then put a transform node on the image shader but nothing happened,..just wondering if i'm barking up the wrong tree with this one, or if theres any other way?

cheers
C

freelancah

What projection type are you using? I suspect the problem might be that

chrisS@422

#2
I'm using spherical projection, the image sits right in the scene, I dont think thats the problem...

freelancah

Yeah spherical projection should work.. Odd. I have used transform shader to rotate my image backgrounds earlier and never had any issues.

chrisS@422

Really?! did you place the transform under or above the image shader?  ???

freelancah

image map connected to the shader input of transform shader.. so under

chrisS@422

Brilliant, had it connected to input not shader on the transform node, thanks man!! ;D

freelancah

Glad to hear you got it working! I didn't think to ask if they were reversed :P

chrisS@422

yeah lol, I knew it was something small and daft I wasn't doing!! cheers for your help sir!