Rotate Asteroids or any other procedural object

Started by Thejazzshadow, December 02, 2011, 01:05:14 AM

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Thejazzshadow

SO I created a space scene with a few Asteroids in it and I want to animate them slowly rotating. They are planets with procedurals. All my attempts have failed. In my first attempt, it didn't rotate but when I tried it with a transform shader, the objects were jumping around as they "rotated." Does anyone know a good way to rotate procedurals or at least tell me where I went wrong? thx

Oshyan

I don't think you can do this easily at present as textures to not rotate with the planet, but there will be an option in the next release for them to do so.

- Oshyan