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Rotating Cloud Planes
Rotating Cloud Planes
Started by Axe, January 16, 2012, 01:29:28 PM
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Axe
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Rotating Cloud Planes
January 16, 2012, 01:29:28 PM
OK, I can figure out how to shift a cloud plane up/down/left/right/forwards/backwards (using the centre co-ordinates), but how do I rotate it?
Thanks,
Axe
dandelO
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Re: Rotating Cloud Planes
#1
January 16, 2012, 02:00:00 PM
If you attach the density fractal to the 'shader' input of a transform shader, you can use the rotate xyz parameters there. Plug the transform shader into the cloud layer node, instead of the density fractal now.
Axe
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Re: Rotating Cloud Planes
#2
January 16, 2012, 03:53:28 PM
Yup, that did the trick!
Thanks!
Axe
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