Basin

Started by Redwolf, February 03, 2012, 05:54:09 AM

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Redwolf

rendered in 30 mins, AA 6 Winter Larch and Fir V 6 by me

C/C welcome

Henry Blewer

This has a nice painted effect. I'm sorry to say I don't like the distant clouds on the right side. (some of my clouds look this way, but I figured out a solution.)

Try using a localized cloud layer in the foreground. Then use another layer with a distance shader in the blend by shader input. Use your render camera for the distance shader and spherical distance.

Now you can soften the edges/adjust the wispiness and base softness of the cloud layer which uses the distance shader. This will give them a more distant/hazy look, which will look nicer.

http://flickr.com/photos/njeneb/
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