Hannes
Hi, you know, I like the wip too. I think this is a very interesting project!
There are a lot of difficult problems you will have to figure out to make it work, but it looks like you will do it.
Take a look at this animation:
http://hubblesite.org/newscenter/archive/releases/2001/13/video/a/Its pretty simple as far as the 3D world goes. And I think your image is far more aesthetically pleasing. But just think about the camera movement in the video in relation to your nebula. DandelO was doing some experiments recently that I think relate to what you are doing:
http://forums.planetside.co.uk/index.php?topic=14068.0I bet one or both of you could figure out how to make this work in TG2 alone. That is, I think that it would be great if it could all be done in TG without having to go to another software. Do you think its possible? What made you use 3DMAX, was is necessary, or just faster?
The scale is a big issue. How big is a nebula relative to a single world, and to a solar system (in general terms)
What kind of file size are we talking about if we want to fly a camera through a nebula (at scale), and land it on a planet? Is it possible?!