Hello,
I am currently attempting to teach my self modeling in Houdini.
My first model is to be of a mushroom. I believe I know enough to shape the mushroom in basic terms; stem & cap. However, I need to know before I start which of two ways to go is the best.
Please look at the images below.
I can make the shape of the mushroom, but do I model the details like you see in the underside of the cap in image 2? Or, do I add that as a texture some how? I have read that certain programs allow you to paint texture on in 3D, is that what I should do?
Look at the texture of the stems and of the top of the mushroom in image 1. Should I try to shape that in the model or do I add that later some how?
What would you do? And what is best for super real looking mushrooms in terms of what I asked above?
I am planing a fantasy scene for rendering in terragen2, and so I need the plants I make to all look very real, in order to make the scene believable. Its ok if this takes me a long time.
Thank you guys. All tips and instructions will be helpful.