You are welcome! Stata and outcrops shaders give you only right-angled displacements, very sharp, if used out of the box.
Your "duty" as a user of that strata node is to break it up and add additional, more random displacements to it. For one, check out the file sharing, and look for my clip to create more "wavy" strata. Use this in your network, and also add a redirect shader with displacements on X and Z to bulge the strata inward and outwards somewhat randomly.
That's pretty much all you need for stratas. Again:
1 - the normal strata shader, maybe tweaked a bit.
2 - the wavy strata clip
3 - a setup with a redirect shader displaced on X and Z
regards,
Frank