Making plants for terragen from scratch

Started by TheBadger, March 30, 2012, 07:36:50 PM

Previous topic - Next topic

dandelO

The two tall lamps are, indeed, open top objects. Those are just basic light sources placed inside with 'visible object' disabled and soft shadows enabled. The main scene light came from an overhead lightsource. The static version of that file is available to download at Terranuts in an image gallery thread somewhere. Not the animated one, though. It's the animation file that contains the weird object visibility settings.

TheBadger

I am going to work this out. I will post the files here.
It has been eaten.

inkydigit

Michael, did you have any luck posting the files to share? I have a hankering for some fungi related fun!
:)
Jason

DannyG

Good question Inky, the final render came out great? Wouldn't mind some free shrooms :o
New World Digital Art
NwdaGroup.com
Media: facebook|Twitter|Instagram

Dune


DannyG

New World Digital Art
NwdaGroup.com
Media: facebook|Twitter|Instagram

TheBadger

Umm, sure, I guess. Was not going to because they are the first models I ever made. And they were really really big files (basically sculpts).
Most people should have no problem using one or two, but populating will be problematic for users with not much ram.

If you want something from one of these images:
http://www.planetside.co.uk/forums/index.php/topic,14818.0.html page 1 and 2
and
http://www.planetside.co.uk/forums/index.php/topic,15153.msg147522.html#msg147522

Please be specific about what objects you want. Also, give me some idea of where to post them.

I wont share the house from link 2, though. That model moved on to the next level in the project development. Actually, there is a whole village based on that style and look. The house is the home for my main character.

For the final project, most of the models in those images needed to be re done. But they should be fine for still work and simple animations in TG.

Let me know.

Thanks for the interest.

Cheers.
It has been eaten.

TheBadger

P.S.

I haven't forgotten about the threads I started on the objects, or any thing else I said I was going to do or share. Its just, I learned that to do anything I was talking about doing, required me to learn a ton more stuff then I knew at the time of first posting.

Since then I have learned Maya and Mud, and a number of ideas and ways of doing things. But its a long difficult road. And I have a ways to go yet before I think I will be ready to make and share all that I hoped to... with a comfortable degree of confidence that I know what Im doing, and what Im talking about.

I look forward to finishing the objects threads (including the SSS one) as well as the stuff in the "Mudbox maps" thread.

what a long strange trip its been ;)
It has been eaten.

bobbystahr

Uh, re: the fungi, one of each please kind sir would be really nice. You can zip them up and share in File sharing here as long as they're within the posted limits for size and format...see under the attachment/upload boxes when starting a thread as you'll be doing in File Sharing. Just like posting an image but a .zip, .rar etc. file instead
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

inkydigit

thanks Michael, free mushrooms is free mushrooms!! I would be happy with any to be honest... the are all beautiful!(?)... what about dropbox or something, what are the average file sizes?
mmmmmushroooommmms
:D
Jason

bobbystahr

something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

I don't understand why people don't use Mega more often: https://mega.co.nz/
Free, huge files, no sign-up required.

That being said, Terragen.org will host very large files too. :)

- Oshyan

inkydigit

Thanks for the link Oshyan -great news too about the new site! :)
Jason

TheBadger

Ill go with Terragen.org for all my uploads that won't fit here. I was leaning to that anyway, but I wanted to make sure what sites people prefer.

I feel inclined to remind that your not going to be able to just drop the files in a scene and get the look I got in in the links. There was a good bit of playing in TG to get the textures to play so well. And in the end I had to render twice; Once RTO on and Once RTO off, then painted them together in PS using masks.

You'll need to do this too if you want to keep your green (walli plants) looking their best, and still get the displacement level that you see in my first link.

The models are pretty thick (dense) in the first place. But the really fine displacement is coming from maps on top.... See Oshyan's take in the Mudbox maps thread.

Lastly, please remember that they were my first ever endeavor into modeling, and I really just bulldozed my way through it. So if you get them and you don't like them, you can alter them your self. (Im much better now though! ;D)

Ill register with terragen.org and post this weekend.

Ill post them with the same Copy notice Walli uses on his free stuff. I think the only restriction for that is you cant sell the objects or repost them? Pretty good way to go I think. Let me know if theres a reason not to do it that way.
It has been eaten.

TheBadger

OK,

I'm having trouble getting this to you. The folder of objects is 1.97GB (There are 149 items in 26 different plant objects). I was only going to share several, but I decided it would be nice to see what images people make if they have enough plants to make a full scene.

I tried to ".7z" the folder of files. But I got 11 files at over 100mb each... Also annoying.

I woud upload to mega or something similar. But downloads from places like that are slow. Uploading is also no fun.

Maybe Walli will adopt these and make some changes to them? Then he could post them on his site as a freebie? I don't know. Something... That does not take all day for me would be nice.

Oshyan? Someone?

:-[
It has been eaten.