Does this happen already?
My guess is, that is doesn't .. so I quickly looked to see if I could set some sort of conditions for the objects.. e.g. just before the object maker, have 2 tgo's one hires, one lowres, then it'd be nice if a node could be created that would choose either one based on it's distance to the camera.
But this might not be possible yet, right?
thanks, Ton.