Earth Layout

Started by scrambled2, January 11, 2013, 08:38:37 PM

Previous topic - Next topic

scrambled2

I am trying to make a base Earth scene that I can reuse for a number of projects. I downloaded high res topography and textures of the Earth at identical resolutions.
Then I used the luminance based topography map to drive displacement on an image map shader. I computed the terrain and then loaded the texture of Earth at an identical resoultion
as the color shader. Now it looks like Earth and that's all well and good for the most part. However when I probe areas of the Earth I have oceans that are higher that the Great Plains and the East Coast. I wish to add in Terragen water to some different areas here and there and since my sea levels are not accurate I can not do this. This makes me sad.
I have attached the gathered Terragen file and was wondering if someone could take a look and help me out. I am looking to get an accurate Earth. This is really appreciated.
Thanks again.

Chris

http://dl.dropbox.com/u/14949427/EARTH_001.zip

Here is the link. The zip file is 32 megs and the maximum allowed is 5 here so that's why it's an outside link.

Oshyan

Without knowing a specific area to look at it's hard to say what the issue might be but I will say I'd strongly recommend against using the JPG for your displacement data source. Not only is it an 8 bit per channel format, meaning you'll only have a max of 256 possible levels of height, it also uses "lossy" compression. You can see how bad this can be if you adjust gamma and contrast in your source JPG file to exaggerate the JPG artifacts, you can see a lot of noise in what is supposed to be flat areas of sea. Even though this noise is probably very close to the same grayscale value as the surrounding area, because you're working with such a limited range of height values, it actually can be significantly different in height, certainly destroying any sense of a (nearly) flat ocean. For example, if the noise (from compression) is just 1 grayscale value away from absolute black, it will be 1/256th of your total displaced height range above it. Since you're displacing 11,000 meters, that's a 43 meter difference, about 150 feet, and that is quite a big wave! ;)

So, ideally you'd find a better source of displacement data. That doesn't necessarily mean it's the source of your problem, but it surely isn't helping you to get an accurate Earth.

- Oshyan

scrambled2

Oshyan,

That all totally makes sense and I agree. Do you know where I can find some non jpeg Earth sized Topo maps? The margin of error doesn't line up though with what I am seeing. I have the Pacific Ocean higher than Nebraska. Am I going about this the right way? Is this how you would do it? Thanks for your help.

Chris


Oshyan

Yes, that is basically how I would do it. I don't know of the best source of non-JPG displacement map for Earth though, and I can't explain the height differences, except to say that perhaps alignment is off?

- Oshyan