Mountain Meadow

Started by choronr, January 22, 2013, 05:04:02 PM

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choronr

Had some fun experimenting here with the light. The image has two suns. The primary sun is set at a 300 heading with a -1 elevation which is below the horizon. At this point, the foreground is too dark so I added a second sun which also is set at a 300 heading; but, with Light atmosphere unchecked, elevation set at 12, Strength set at 5.5, Cast shadows, Do soft shadows, Glow in atmosphere unchecked; and, Visible disc unchecked. This set up appeared to yield a reasonably well lighted foreground notwithstanding a negative altitude setting which makes for a very nice atmosphere for a sunset or rise.

Additionally, I added one of Oshyan's Fill lights set 180 degrees from the main suns at a 10 degree elevation and strength at 0.13125 - Cast shadows unchecked.

All plant models used are by Walli available at Silva 3D and NWDA. They include:

•   .tgo Dry shrubs #02 and #09.
•   .tgo ND01 Grass v3 and Dry Grass patch 3.
•   .tgo Chamaecyparis variant 2.
•   .obj CL01a Abies White Fir (through Xfrog).

Clouds, Fake stones and PGS Grass Evolution are by dandelO; and, used along with Simple Camouflaged surface by FrankB - all downloadable at the Planetside forum.   

Oshyan

I love the clouds and the brightly-lit silhouettes of some of the trees. The whole thing has a game-like or HDR quality, no doubt due to the unusual lighting setup. It's not a bad effect, not what I would perhaps prefer, but it's still a nice resulting scene overall.

- Oshyan

choronr

Thank you Oshyan. It may do well in some scenes, but not all depending on cloud types. 

Oshyan

You know, I looked at this again and I think I see something that's contributing to the "game-like" feel, and that is the rather low haze amount. Things seem remarkably clear into the distance, so the perception of distance is lessened. There is also fairly little roughness or darkness in the terrain and texturing, things look a bit too smooth. All that contributes to the CGI or game-like look. Again, I like the image, but I do think it could be "roughed up" a bit and given more distance haze, if you want it to be more realistic.

- Oshyan

choronr

Thank you for your assessment of what could be done for improvement; and, I'll take you up on that ...really appreciate this.

mhaze

Great! there's a sense of waiting for something to appear in this scene which I like.

Walli

thats a very nice scene. This picture has a special "style", its a mixture between game, realistic and hdr photography. I like it a lot!

Hannes

Beautiful! I realized that in some cases plants look rather flat lit when GI is used. I'm curious how your image would look like, If you'd use GI only for the atmosphere and fill lights (with "cast shadows" checked) instead of an environmental light only for the surfaces. I did this in my "1000 birds" image, and my plants looked way better. I always use the fill lights.tgc and delete the imported sunlight, so that I don't have to reposition the sun.

j meyer

Cool style/look,would be great for animated movies.


choronr

Quote from: Hannes on January 23, 2013, 05:10:46 AM
Beautiful! I realized that in some cases plants look rather flat lit when GI is used. I'm curious how your image would look like, If you'd use GI only for the atmosphere and fill lights (with "cast shadows" checked) instead of an environmental light only for the surfaces. I did this in my "1000 birds" image, and my plants looked way better. I always use the fill lights.tgc and delete the imported sunlight, so that I don't have to reposition the sun.
Thanks to all of you for visiting and your comments and suggestions. @Hannes: I appreciate your suggestions and will experiment with your thoughts. I'm currently working with the ideas that Oshyan had presented. Also, I will make this .tgd available in File sharing as soon as I've completed the additional work.

fleetwood

Nice effect. If this were Skyrim I'd need to take a close look around the base of that tall tree.

Zairyn Arsyn

this is really good
i cant think of any critism for this :)
like the ground cover a lot, object placement, lighting.

nice :) 

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Hannes

Oh sorryyyyyyyyyyyyy! :-[ :-[ :-[ :-[ :-[
I just read my own comment and realized what I wrote: "...my plants looked way better." I didn't mean to say my plants look better than yours!!! I wanted to say that my plants looked better than before!
Apologieeeees!!!!