I have a very simple scene with a World Machine landscape imported. No shading yet.
The preview window is completly flat, although the overhead view shows the height shaded terrain.
When I render, everything looks fine.
This makes it nearly impossible to position the camera properly; I have to move it, render, move it, render.
The terrain node is really simple, the Heightfield Shader 01 then a Heightfield load 01 underneath that. I used a .ter file and it's working as the rendering is fine, but the preview is flat - but does show the bounding box.
The object display mode is "Show as wireframes".
Steps to reproduce were create a new file (with the Preview), load the terrain as "height field load", then move the camera and render.
== John ==