Valley

Started by Simius Strabus, June 21, 2013, 03:09:06 AM

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Simius Strabus

The tree on the left (xfrog Japanese Maple) needs some rough or bark-like displacement. Its too smooth me thinks...
C&C is welcome.

Why stop dreaming when you wake up?

iMac i7 2.8GHz 8Gb

Oshyan

Wow, I love the sky. I think you need an entirely different model for the foreground "hero" tree though. Even with a bark displacement to rough it up a bit, the branches are still low poly, and the leaves aren't very natural. Still, it's really the only notable flaw, the rest is great and I wouldn't suggest changing much other than that tree model. Should be a fairly easy fix if you can just get ahold of a better model. Maybe one of Xfrog's current freebies, or Silva 3D's? Downey Oak perhaps: http://xfrog.com/category/samples.html

- Oshyan

Simius Strabus

I'll get my hands on the Downey Oak right now...
Why stop dreaming when you wake up?

iMac i7 2.8GHz 8Gb

Mahnmut

Great colours and Contrast.
Put in a hero tree and it´s perfect!
Cheers,
J

Simius Strabus

Thanks!

Here's the updated version with the Downey Oak:

Why stop dreaming when you wake up?

iMac i7 2.8GHz 8Gb

Oshyan

Definitely an improvement. The trunk is actually still surprisingly angular, but I guess for a free model it's hard to complain. ;)

- Oshyan

Dune

You could try rendering without RTO and add some 'real bumps' to the tree bark. The scene could handle it, I suppose.

Simius Strabus

Im getting lots of good ideas here and on Facebook. I'll get get right on it  :D
Why stop dreaming when you wake up?

iMac i7 2.8GHz 8Gb

Bjur

Great scene and colors! I also love your choosen frame..
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