Nice work once again Ulco

Quote from: Dune on June 29, 2013, 03:28:02 AM
Thanks, Hannes. I changed the color somewhat. There's one problem still. Can anyone tell me? And I'd like to be able to influence the widt of the strata steps, but I think that's impossible with the current strata shader, I'd need to use a fancy step function (blues).
That's intrinsic to how the strata shader works.
If you set:
hard layer depth @ 2 metres
hard layer steepness @ 4
plateau buildup @ 1
hard layer spacing @ 2
octaves to 0
Then you will get flat steps, 2 metres wide and 2 metres tall.
Now here's the tricky thing about the shader:
You can't tell to keep the steps 2 metres tall and to have them be more wide, simply because that would create less number of 2 metres tall steps and thus you won't be able to stratify the pyramid to the top.
That's why it's inherently linked, to preserve the vertical span of the terrain as much as possible. Otherwise you would need to flatten the terrain.
(increased size of strata only offsets terrain vertically, but basically preserves the min to max altitude values of the terrain).