Silverlode

Started by fleetwood, July 12, 2013, 12:18:45 PM

Previous topic - Next topic

fleetwood

Probably not exactly Tolkien's Silverlode , but I thought I'd attempt a waterfall and lately I've been listening to the
entire unabridged LOTR (40 hours or so).
This is as rendered, no post work.
Fern by unknown modeler.

Dune

Well, that's extremely nice, for a pure TG render. I mean really really nice. I'm very curious how you did that soft water  ???

fleetwood

#2
The water is a combination of masked local cloud and tiny fake rocks.
I figured a waterfall appears mostly as broken water particles so the cloud is already a particle system and if I made the fake rocks small they
would be a sort of particle system.

I first attempted to apply a water shader to the tiny fake rocks but that approach was super prohibitive on
render time, so for speed the fake rocks have a simple reflective shader.

After I knew where the cliff rock formations would be, I made one waterfall like mask image in camera projection to
define the placement/density of both cloud and fake rocks.

mhaze

Very nice, excellent rocks and rock texture too!  Thanks for the explanation - will have to play

choronr

Genius ...very, very good.

Saurav

That looks pretty good, nice techinique.

Dune

Thanks fleetwood. Makes perfect sense.

TheBadger

Im rather sure I never would have thought to use rocks as water. Very clever! Nice image too.
It has been eaten.