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object based clouds.
object based clouds.
Started by skarlath, July 16, 2013, 02:55:34 AM
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skarlath
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Posts: 63
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object based clouds.
July 16, 2013, 02:55:34 AM
Is there a way to fill a object with a cloud fractal?
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: object based clouds.
#1
July 16, 2013, 03:00:42 AM
Not at this time, no. You can use localized clouds and image-based masks to approximate many shapes, but object-guided cloud shapes are not currently possible.
- Oshyan
skarlath
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Posts: 63
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Re: object based clouds.
#2
July 16, 2013, 03:06:13 AM
darn, had a idea to use them as shapes for large thunder storms, trying to get something along the lines of the image below
using multiple cloud layers slows the render hugely, i dont need it in esspecialy high detail i just would like to be able to see storm shapes like that from orbit height
Walli
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Posts: 880
Location: Germany
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Re: object based clouds.
#3
July 16, 2013, 05:53:04 AM
you could try to use image maps, especially when you view from "above"
Tutorials
http://www.wallis-eck.de/
and objects
http://www.silva3d.com/
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object based clouds.
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