New to TG2 and trying to learn the system. I've had some experience with 0.9 but was definitely not an expert, and now I'm trying to figure out new features and controls. My end goal is photo-realism.
So, here's a test image! One specific which I haven't been able to figure out yet... I wanted to create a sand and/or rock border on the far edge of the water, but not in the immediate foreground, and I couldn't figure out how to do it. How do you confine a terrain shader to a particular altitude (i.e. a meter or two above and below the waterline) and also restrict it to only one geographical section of the scene?
Any comments or criticism are appreciated!