Hello,
I wanted to try color variation on trees. It works really well.
One concern here : if you look at the upper left, zooming in, some "blue speckles are visible on the mountain surface. There are no reflection or specularity and I really don't know how to fix this in Terragen.
This is a Worldmachine ter exported terrain, I have just added some power fractal displacement and also some terraces here and there using painted shader.
The render setting is detail 0.7 with AA 10.
Any idea on how to fix the problem ?
David.