I am using a "fractal terrain" to add interesting relief to my terrain. But it is generating these strange high frequency "Termite Mounds" that shouldn't be there. I am presuming that this is caused by some low-end frequency generator but I haven't been able to get rid of it. It is on top of a heightfield. If I disable the heightfield it isn't there any more and if I disable the fractal terrain node (leaving the height field enabled) it isn't there any more. It is apparently caused by an interaction of the two. Does anyone have experience with these things?
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