Started by choronr, October 25, 2013, 02:28:33 PM
Quote from: Dune on October 26, 2013, 02:48:03 AMThere's a slight problem with the flat areas, Bob. It's giving some stretched edges. You might consider changing that (mask the rocky areas by a quite strong not too small smallest sized fractal perhaps).
Quote from: gregtee on October 26, 2013, 10:35:15 AMCurious; what's your sun strength set to? After visiting the link you posted along with this image I feel like the whole render is underexposed by at least a full stop. -greg
Quote from: Dune on October 27, 2013, 04:38:52 AMWith some clever (sinus and such) functions these lithops may be generated procedurally from surface or simple spheres.
Quote from: Dune on October 28, 2013, 03:57:22 AMNo, not the internal. Here's a very small (you may have to increase all) external ball with some math inside. Nice to try some combinations and see what happens. Real displacement can't be done, unless without RTO.
Quote from: mhaze on October 30, 2013, 05:30:18 AMThis is a really interesting thread - are the Lithops in the last image models or procedural?