High Roller

Started by fleetwood, December 05, 2013, 01:37:44 PM

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fleetwood

The more I worked on it the more this render refused to going anywhere.  Oh well.
Composited in post - adding some (20% or so) of one render to another. The first used primarily a big luminous sphere for EXR/HDR lighting and the second render using primarily a low angle sun. Largely unnecessary but I like fooling with the EXR lighting.


HDR lighting image from probes of Vienna by Bernhard Vogl
Models :
trees -Xfrog - jcinBama
dead wood - Mandrake
heather - Ulco
sage - Robert Truxler
sycamore leaf - Gary Poole
cart - stectoons

Components thumbnail attached - light colored image is the HDR lighted one. The luminous sphere provides  light intensity and direction, but that luminous light cannot be used to cast shadows beyond objects, just shading confined to the objects (as far as I know). Turning shadows off on a standard sunlit render gives somewhat similar results, but as I said I like fooling with the HDR idea. The HDR renders go very fast probably due to the luminous light not triggering shadows.

TheBadger

middel image looks great!!!
It has been eaten.

fleetwood

This is the render using primary HDR lighting in full size. It did use a very weak sunlight, otherwise there would be no highlight detail in the clouds. The shadows on the ground are very minimal.

pclavett

Love that effect...could be used for a revamped version of the Wizard of Oz !
Paul

DannyG

New World Digital Art
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choronr

I like the first image for its light and contrasts.

masonspappy

desolate stuff - I like the effect you've achieved here.

Bjur

Picture 2 is just "Wow"!

~ The annoying popularity of Vue brought me here.. ~

kaedorg

The second view is my favourite

dandelO

I thought there might have been life on Mars, at some distant point, looks like it was true after all. Very nice. :)