Dear Support.
Nothing critical but I want to tell and ask you:
I recognised that TG 3 (latest version) never seems to come to an end at some point, maybe by preview related background calculations/processing.
The freaky thing is it only happens when the "Lightning-Tab" is active (blue marked, thus open) and a "Enviro light" source or node is involved in the scene.
A few days back I was getting annoyed a bit about how loud my PC was at a constant rate without heavy loads or doing any calculations over a long time.
I was seeking forums, reading tutorials and so on with TG 3 open in the background.
My CPU is a overclocked one, surrounded by several Fans. Thus when my CPU is working, the soundscape is hmnn, yeah, remarkable..

After the 3D preview finished the work with (4C) 8 threads, the Lightning Tab active, everytime 4 threads (but not evertime the same 4 threads BTW!) are working forever on whatever @ up to 50% load (i-2700K, 16Gig, Win 7pro, fully updated).
I tested the following:
- disabling and switching all lightsources and GI related lights and settings: Fails
- disable/enable shader/atmosphere/true lightning for the preview: Fails
- tested a fresh installation of TG 3 and was testing between different old TG 2.5 projects, even elder shared ones and new projects inclusive TG 3 presets after a reboot: Fails
Which helped was to delete the entire Enviro light node, making the Lightning-Tab not active or open a random context menu, then the calculations stops immediately.
But the calculation problem comes back right after creating a fresh enviro light node.
All other tabs don't have this kind of problem and when their preview is done I hear my beloved sound of "silence"..

Is this strange behaviour somehow known or did someone encountered the same "problem"?
Greetings
Alex