I like the terrain and layout, so it's well worth pursuing this, Otakar. But there are some things to pay attention to, if you permit me saying so. The left angle of the road seems a bit too warped (how did you do the roads, warped SSS's?), and the grass ends too abruptly. I would extend the coverage of grass objects, make them smaller, and end them in distance by soft distance shader or soft simple shape, so they can grow gradually into fake grass. Which needs to be darker to correspond to the front grasses. And maybe change the layout of the road or POV so you see slightly more of the roads. Good luck!