After the recent thread on toon clouds, had to try to work up some toonish ones. I used Kadri's idea of sending a power fractal to the Env input of the clouds.
Set the range from white 1 to negative black -1 in the power fractal colors which results in a multicolor effect in the clouds.
The MoonMan is what I got following along the steps of the C4D sculpting tutorial. (huge model, way overboard on polygons, gotta learn to decimate) it was supposed to be a base sphere modified by vector displacements, but I went wrong somewhere and mistakenly saved the sculpting right into the model.)
Grass and green prickly bushes are fake rocks.
Rocket - Mr. Lampost
Lavalamp - graph.attitude