Hi all,
I've noticed that rendering of tree branches is usually very unrealistic when rendered very close to the tree.
See the attached file.
The brach "1" is rendered despite it's almost flat, as seen from the camera. How to solve this? rotating the tree will create the problem somewhere else, and I found no way to completely remove that front-facing branch (photoshop?!)
It also creates weird shadows, see "2".
How did you guys managed this problem?
thanks you
Sirio