bending a plane

Started by mhaze, January 19, 2014, 11:38:31 AM

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bobbystahr

#15
Quote from: Dune on January 26, 2014, 03:41:43 AM
In that case you'd better use a card, much easier to rotate.
I guess what I'm asking for is a key/clue as to how to rotate the Plane around the World Y (should be a simple explanation) as it has way better displacement abilities in my experience.

EDIT
rendering a card as a river atm and displacement is totally absent though I have some dialed in on the water shader. Is this normal behavour and I have to add the displacement after the water shader?
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

TheBadger

Quoteshould be a simple explanation)
;D

You make great jokes!
It has been eaten.

bobbystahr

Well screw both those methods. With a Paint shader it's way easier to simply mask an actual lake object...which is where I'm going with this...later...off to do 2 specific test renders of my glasslight test scene for TheBadger now
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

For displacement on the Card object you would need to disable Raytrace Objects. Some objects, like the Plane and Sphere, are displaceable in both Raytrace and non-Raytrace modes, some are not. The next update will make a more clear distinction between the different types of objects in the object creation menus.

- Oshyan

bobbystahr

Quote from: Oshyan on January 26, 2014, 06:52:50 PM
For displacement on the Card object you would need to disable Raytrace Objects. Some objects, like the Plane and Sphere, are displaceable in both Raytrace and non-Raytrace modes, some are not. The next update will make a more clear distinction between the different types of objects in the object creation menus.

- Oshyan

Thanks for the info Oshyan and as disable RT isn't an option I would use the card is well nigh useless for me at least....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

I don't understand what you mean that disabling RT Objects isn't an option for you...

- Oshyan

Dune

But if you want a river on a plane, why not make it big enough to cover the whole river, or use a sphere the same size as the planet? You can mask any non-water out (to decrease render time) by using the opacity tab in a default shader.

bobbystahr

Quote from: Dune on January 27, 2014, 05:48:18 AM
But if you want a river on a plane, why not make it big enough to cover the whole river, or use a sphere the same size as the planet? You can mask any non-water out (to decrease render time) by using the opacity tab in a default shader.

Not a problem any longer...I had just forgotten about masking the lake with a Paint shader which is what I've done and it works a treat.
@ Oshyan...as I often (most often) have glass in my scenes having RT on in kinda necessary.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist