Distance shader reading

Started by choronr, July 09, 2014, 02:39:30 PM

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choronr

This is one node that mystifies me. There is no key (or reference) as to distances (from the camera) when you roll the mouse around. I would like to see an update from Planetside adding an additional reading - like we now see at the bottom of the Preview window: the X, Y, and Z. Hopefully, they could add a 'DFC' (Distance from camera) reading.

bobbystahr

3D Preview location under View gives a reading of mouse position, among other stuff....Matt's reminded me of that enough times I now remember to use it.  It has a DFC reading.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

choronr

Bobby, which button of the 5 are you referring to?

bobbystahr

#3
Quote from: choronr on July 10, 2014, 03:22:47 PM
Bobby, which button of the 5 are you referring to?

this help...just above the outlined area....just move your cursor around in the 3D Preview window
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

choronr

Thanks Bobby, I think I must be decomposing starting with the brain. I'll click on the DFC first and see if I get the reading I'm looking for.

bobbystahr

Quote from: choronr on July 10, 2014, 04:38:00 PM
Thanks Bobby, I think I must be decomposing starting with the brain. I'll click on the DFC first and see if I get the reading I'm looking for.

I keep that up all the time I'm settin up now a days.....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist