Hello Tommy, sorry for the trouble you've been encountering. From what it sounds like, what you're experiencing is not normal or expected. Terragen is, in general, quite stable, even with large numbers of objects. The biggest obstacle you run into with big populations is memory, but it sounds like you've got plenty. So something is definitely wrong. Perhaps, as others suggested, it is graphics card/driver related. This is still a problem on occasion, even with newer cards, and sometimes actually the latest drivers are more problematic than older ones. In general it's more likely to be graphics system-related if it crashes *not* when rendering but instead when doing anything with the UI, especially interacting with the 3D preview, or adding things that significantly change what it is displaying, including objects/populations. So that would be my guess as to what may be happening here. Some things you can try, to troubleshoot further:
When you open Terragen, immediately close the 3D preview window. Then attempt the same things you were trying before, large populations, renders, etc.
If necessary, you can start TG with a -no3dpreview option to disable the 3d preview on startup. You can also consider closing the node network view, which also uses OpenGL.
Finally, you may try finding the graphics card Acceleration setting and turning it down. If you can't find that, you can consider rolling back to older graphics card drivers, at least as a test.
Let us know if any of that helps.
- Oshyan