Here's a non standard style TG3 image done mainly to illustrate pops on imported objects. I'll say right now no comments on the golf green lawn as this is a Castle and as such has a manicured lawn, heh heh heh. The trees are pretty much where the original model had crappy 2D trees and are popped onto the gravel object so I had to mask that out with a paint shader as a SSS wouldn't work for a T shape. The grass is just totally covering the grass object. The model is Baroque Castle for Poser from Renderosity Freestuff and I extracted the textured .obj by loading the cr2 (Character file) into DAZ and exporting the full model and sorting it out in PoseRay.