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crossed the Red Sea
crossed the Red Sea
Started by Nacer Eddine, November 01, 2014, 06:31:48 PM
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Nacer Eddine
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Posts: 458
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crossed the Red Sea
November 01, 2014, 06:31:48 PM
Last Edit
: November 01, 2014, 07:16:33 PM by Nacer Eddine
I tried to make a scene when Moses crossed the sea.
not easy at all for me , because this is my first time i use the paint shader with image map shader.
not finished yet.
inspired by this image
Lady of the Lake
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Posts: 777
Location: Texas
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Re: crossed the Red Sea
#1
November 01, 2014, 09:50:45 PM
You have a good beginning.
Marty
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Posts: 115
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Re: crossed the Red Sea
#2
November 02, 2014, 12:17:50 AM
I think it's great! If you think it's hard I understand: CGI-work on that level of idees really demands a lot!
TheBadger
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Posts: 7,400
what's the difference?
Location: North of Hell, but not by much.
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Re: crossed the Red Sea
#3
November 02, 2014, 01:52:48 AM
Oh man that will be hard to make real looking. Water is difficult for me in TG. Good luck.
Cool you like to play with big themes.
It has been eaten.
Dune
Fluent in Terragen
Posts: 20,074
Location: Netherlands
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Re: crossed the Red Sea
#4
November 02, 2014, 02:27:14 AM
If you want the ground to be flatter, it's easier to use a plane/lake for the water and sink it, so the water sides go straighter down under the ground. Like this:
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crossed the Red Sea
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