A single mountain

Started by russe166, November 19, 2014, 07:49:47 AM

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russe166

A single mountain nothing fancy but always handy ...

Dune

Nice. If you want to get rid of the straight edges of the SSS, add a fractal warp with roughness reduced to 0.5 after the last alpine.

archonforest

Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

zaxxon


russe166

#4
Thanks for the reply  :)

Quote from: Dune on November 19, 2014, 10:31:36 AM
Nice. If you want to get rid of the straight edges of the SSS, add a fractal warp with roughness reduced to 0.5 after the last alpine.

I have tried to warp the simple shape shader for an hour or so. I swear it did not work. I was confused and checked your file from the bending road but that also failed. Now I came back and switched my PC on again, and it is working.

Dune

No, I meant it differently. Like this...

bobbystahr

Has anyone ever run into this? I did a test render of Dune's adjusted version/my textures at,  .2/2 Detail/AA settings all others default and my machine is slow so it took 1/2 hour plus, but if you look at the screen grab it's clearly reporting 12:31:12   ???
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune

Wormhole file, sneeking through  ;)