So with surface rendering, there is no way to simply remove the surface and have a ball of atmosphere? I am trying to put a light source in the center of a planet with no terrain/render surfaces off, but unfortunately there is still a black sphere.
I do not like the sun being a background object. I'm trying to make a whole solar system.
Currently, there has to be a sun to light the atmosphere because the light source seems to be completely hidden and no light escaping. If there is no Sun, the scene is completely black.
Upon further investigation... it seems my light source does nothing... changing it's color and bumping strength provides no change in the image. Even with he light source removed from the planet.