The Hills @ Night

Started by Upon Infinity, December 21, 2014, 01:34:36 AM

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bobbystahr

Weeeell, I like the silhouette tree in the foreground buuuut. the low res of it I find disturbing. Maybe find a higher res tree or at least one with a natural feel to it that is in camera. The one you use is too angular for me. But I really like the image but for that.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

choronr

Big improvement; but, I liked the lower right tree as it was in the first image (better framing out the scene).

Upon Infinity

Quote from: bobbystahr on January 15, 2015, 12:18:08 AM
Weeeell, I like the silhouette tree in the foreground buuuut. the low res of it I find disturbing. Maybe find a higher res tree or at least one with a natural feel to it that is in camera. The one you use is too angular for me. But I really like the image but for that.

Yeah, I'm definitely going to do something to the tree, at least correcting the geometry in post.  I may also retexture.

Upon Infinity

Quote from: choronr on January 15, 2015, 12:21:25 AM
Big improvement; but, I liked the lower right tree as it was in the first image (better framing out the scene).

Okay.  But, outside of the lighting, the tree in the lower right hasn't changed.

choronr

Quote from: Upon Infinity on January 15, 2015, 12:23:26 AM
Quote from: choronr on January 15, 2015, 12:21:25 AM
Big improvement; but, I liked the lower right tree as it was in the first image (better framing out the scene).

Okay.  But, outside of the lighting, the tree in the lower right hasn't changed.
Unless I'm having illusions, the tree on the lower right in the second image does not appear as much in the first image. I think the perspective line of conifers on the right looks better unbroken by this tree.

Upon Infinity

An illusion brought on by the silhouette, no doubt.

Upon Infinity

Quote from: bobbystahr on January 15, 2015, 12:18:08 AM
Weeeell, I like the silhouette tree in the foreground buuuut. the low res of it I find disturbing. Maybe find a higher res tree or at least one with a natural feel to it that is in camera. The one you use is too angular for me. But I really like the image but for that.

It's actually very difficult to find trees that look good up close like this, even among the xfrog trees, of which this was taken from.  I call them "storybook trees" sort of like large English oak trees.  If you, or anyone else, has a source where I could find one, that'd be great.  I'm thinking of sculpting one, though, but the leaves wouldn't be near as good.

bobbystahr

#22
Quote from: Upon Infinity on January 15, 2015, 01:21:34 AM
I call them "storybook trees" sort of like large English oak trees.  If you, or anyone else, has a source where I could find one, that'd be great.  I'm thinking of sculpting one, though, but the leaves wouldn't be near as good.

If you have this as an  .obj you can do smoothing in PoseRay (from the Groups Tab) that is sometimes successful in a situation where you  mainly need a part, because the smoothing sometimes shrinks the parts away from each other. Works great on grass blades for close ups and the like is what I've used it for mainly, and one Russian low poly auto that actually worked. I'll see what I have. I have one somewhere from Imagine3D days that has no leaves but a very hi poly trunk and branches mesh and it's a similar type of structure. I'll look.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

I like the new version quite a bit, and I think somehow the stars work better in it, perhaps because the overall scene lightness implies night with a long exposure, where stars would be more visible anyway. I agree that the foreground tree needs more geometry density, other than that it's great. If you have the Xfrog software and the original .XFR for that tree, you can just go in and increase the subdivision. :)

- Oshyan

bobbystahr

Quote from: Oshyan on January 15, 2015, 03:18:08 AM
I like the new version quite a bit, and I think somehow the stars work better in it, perhaps because the overall scene lightness implies night with a long exposure, where stars would be more visible anyway. I agree that the foreground tree needs more geometry density, other than that it's great. If you have the Xfrog software and the original .XFR for that tree, you can just go in and increase the subdivision. :)

- Oshyan

Not having XFROG and guessing a lot of us don't I failed to think of that much better solution.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Upon Infinity

I don't have xfrog either, but I did get the .xfr when I bought the trees late last year.  Oh, well, no more releasing free objects for me...I gots to monetize these things. 

bobbystahr

#26
Quote from: Upon Infinity on January 15, 2015, 11:17:32 AM
I don't have xfrog either, but I did get the .xfr when I bought the trees late last year.  Oh, well, no more releasing free objects for me...I gots to monetize these things. 

Yup, take them over to NWDA and get them puppies earning their keep. If I was making anything worth selling I'd be for sure doing that.
No luck on my Imagine3D tree yet but still 3 or 4 cd's to search.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

bobbystahr

Wondering if the Demo would work. Had it once and it ran out so no trying on my part but if you've never dl'd it maybe try that.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Kadri

Can't put my fingers quite on it but it does have a kinda fairy tale-game type feel. I mean it in a good way. I like it :)

Upon Infinity

Quote from: Kadri on January 15, 2015, 11:25:21 AM
Can't put my fingers quite on it but it does have a kinda fairy tale-game type feel. I mean it in a good way. I like it :)

Thanks.  That's what I was going for.  The day-time version of this scene also exhibits the same kind of feel and that's even without any vegetation and it looks very different.  To be released at a later date.  Of course, you're on my face book, so you know a little more about this project than anyone else here (although not much more  ;)).