rusty...

Started by inkydigit, April 18, 2015, 01:36:04 PM

Previous topic - Next topic

inkydigit

...stars
TG3: A TopMod object that I created after following the legendary 'linking stars' tutorial by sjoo? over at DeviantArt...
My own fakestones surface, (I know, needs colour variation!) - using a simple rust surface, needs some more tweaking - may have to change some scales...also a soft shadows and DOF/GISD lighting test completed...
cheers
Jason
:)

yossam

I like.............don't look like there is much left of the original......all rust.  ;D

TheBadger

Yeah, I agree. I think it would be even more effective if there were just a little left of the look of the metal. Just in terms of making it easier for non render people to understand that it is a rust shader, I guess.

Looks pretty darn good though.
It has been eaten.

inkydigit

thanks guys!
that was the next chain of thought for me too... have some pristine or at least some less corroded areas as well!
:)
J


mindsap

That"s funny, I made that same linking stars with a chrome surface.  I've wondered what happened to it.  :o  But seriously I like the rust.  Looks better than my fake chrome.
Once a King always a King but once a night is enough...

choronr

Lets suppose this would be an ancient alien artifact semi buried in the soil surrounded with dead leaves, twigs and other debris. Jason, how about making this a complete, realistic composition?

What you've done here is super; now, make it a complete composition.

Dune

Good looking rust, and I agree about making it stand out more in a real setting with some bare metal left. Would be really nice. Good work, Jason!


bobbystahr

Agree with the others, supurb rust but needs context...go for it Jason....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

inkydigit

...a quick update... selective corrosion applied...

some minor faceting artefacts are visible using the reflective shader... these could be disguised with some small displacements, maybe an added texture?
thinking about added some vegetation so I'm gonna have to check to see which models to use... may need some more grass...
;)
cheers
J

inkydigit

seed change... voronoi added to shiny surface...
:)
J

inkydigit

bigger, etc... but the voronoi is wrong... I may use an image map, not too sure yet...
cheers
J
:)

bobbystahr

Really like all these itterations. There's a cool free grass5.tgo in the Preset pack Jason.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune

Awesome! How come the facets are visible? No smoothing of normals applied?