TG3 is built on TG2, many things are similar. Tutorials should often work the same.
As Ulco says, you do not need Receive Shadows from Surfaces in the clouds. If you are trying to get godrays *from terrain*, you would need Receive Shadows enabled *in the atmosphere*. If you just want shadows *from clouds* into the atmosphere, you don't need any of them enabled.
Terragen's godrays are rendered realistically, generally speaking. This means they don't happen as often as they might in other software, where the effect is often artificial and used just for drama (this happens a lot in games for example). It also means it can be harder to just make them show up if you know you want them. Higher Haze Density in the atmosphere can help. Having a higher cloud layer (higher altitude) can also help, with sharper edges to the clouds.
If you share a TGD here we can try to help you achieve the effect without modifying your scene too much.
- Oshyan