MHaze: Thanks Mick!
Bobbystahr: Thanks Man, and keep on rockin'!
Dune: Thank you Maestro!
Otakar: I appreciate the comments. Placing objects and having it then look 'natural' is something that I pay great attention to. Having all those unique models is very much a function of the ease and flexibility of the Speedtree application
masonspappy: I've had xfrog for many years, and during that period it has never had a single upgrade. It's not really fair to compare the two at this point in time in my estimation. Walli's models are superb and can be modified within xfrog with fantastic results. But I never was able to feel like it 'worked' for me, and indeed based on that experience I never considered myself a tree modeler. Speedtree is a whole different creature. It was designed as an 'artists tool' from the beginning. The interface and toolset is intelligent and fast. There are many reasons why the application recently won an Academy Award for "Technical Excellence" and is used by almost all major special effects and gaming companies. If you had asked me 2-3 years ago if I would consider building and populating a TG scene with foliage objects that I had created, I would have had a good laugh! Speedtree has indeed been a difference maker.