(This maybe is very general, but I am only using TG frames as I ask questions here. But if it is too general please move to open)
Hey,
So I have been post processing frames of a very short animation just as I normally do a single render.
In PS I create actions and record them to use in batch processing the rest of the frames in a sequence.
I have a problem now that I haven't had before. In this sequence I am playing with clouds a lot (trying to not be afraid of them

), Specifically I am trying to get good mist/fog animation. In this case, I have greatly different lighting from the beginning of the sequence to the end, as the cloud is very bright, and is at one point all over the foreground and then later the foreground is less cloudy. The result is that when I adjust 'levels' for one part, I destroy the levels of another.
It is necessary for me to work in PS to do all I want, as I have many more tools and plugins for PS than after effects, and PS is more powerful that way anyway.
My question is, How do others automate doing work on frames when for sequences? Can I get some tips on how to deal with complex/contrasty lighting changes in a sequence of renders? I have no trouble to edit the frames individually of course, but thats kinda the point of batch editing. What things do you recommend?
Thanks a lot.