Started by WAS, December 19, 2015, 04:01:51 PM
Quote from: WASasquatch on December 19, 2015, 04:01:51 PMIs it possible to get tex coordinates on a object? I'm trying to add a surface layer to the *bottom* of the object, with a reflection shader, and colour contour shader to add wetness to a object. So far can't get anything to show.
Quote from: Matt on December 20, 2015, 11:06:30 PMIf you need to grab the texture coordinates directly, use the node called Get Position in Texture. But I'm not sure whether this is what you need. What limitations do you run into when you just try to mask by altitude using a Distribution Shader? What do you mean by "no real splash levelling?"Matt
Quote from: bla bla 2 on December 21, 2015, 05:09:15 AMAnd with transform shader ?