Highly luminous objects

Started by jgwinner, March 08, 2016, 12:20:03 AM

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jgwinner

I'm doing some Sci-Fi renderings with some large, glowing objects near planets, and not getting quite the results I expect.

Is this something that should work? I haven't upgraded to a release version yet, wanted to make sure this works first.

I'm taking a cylinder, basically, and making it 'very bright' but it doesn't turn out nearly as nicely as Vue does ... but, Vue goes nuts when you try to do something orbital, as apparently it's still fixed point math. (weird things happen when you scale up too much).

== John ==

Dune

What do you mean by very bright? the luminosity may well have to be in the hundreds or even thousands. And can you give an example of what you want to see happen? As there's no atmosphere in space you won't get any glow around a body, if that's what you're after. In that case you might need to have some planets at the same locations as the glowing objects and have their atmo glow (and planet itself off).

Oshyan

Yes, you need to set Luminosity pretty high (try 100-1000). But you'll also need high GI quality and cache detail to capture the light correctly. It may not get you exactly the results you want, so you might consider using a light source instead or in addition...

- Oshyan