Object ID passes?

Started by cyphyr, March 13, 2016, 08:46:23 PM

Previous topic - Next topic

cyphyr

Is there any way I can set up a render Layers node to output an Object ID pass for use in a compositor?

The only way I can think of is to set up an entirely new scene with a single colour for each object and output in render layers Surface diffuse colours (before lighting).

Is there another solution ?

Cheers

Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

Matt

I don't know of a better solution yet. There's still a need for a proper object ID render element.

Matt
Just because milk is white doesn't mean that clouds are made of milk.

cyphyr

Thanks, it's never come up before and I thought it would be worth while checking first. Objects render very quick so it's not a huge issue.
Just wanted to check on methodology.
Cheers
Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)