Hi, Jo -
Sorry to greet you with all this on a Monday morning, dude.
Let's see - I'll collect the data you requested the next time it happens. I've taken to running Task Manager when playing with TG2, so it shouldn't be a problem. I think I can recreate it.
It happened after many hours - 8~10, maybe, of fairly steady use. I really think it's a resource consumption issue. It always manifests itself with a sudden inability to show pop-up menus or new dialogs/property sheets. If other apps are running, I can close them and regain the lost TG2 funtionality for a limited period of time, as if resources were now available but are eventually leaked/consumed.
I think I exacerbate the trouble with my tendency to call up separate property sheets (double-clicking on a node in the node view) when tweaking shaders, instead of selecting them in the list view and showing the property sheets embedded in the mainframe. That really seems to do it - or at least that is where I nearly always first hit the wall; I'll go to summon an external property sheet and it will refuse to appear. I'll then hit the 'Save' button on the toolbar and it's pop-up won't appear. Then I close another app and the 'Save' pop-up (and other) functionality is restored, temporarily.
As for version, it's the Deep/Animation latest build for registered users - 1.9.03.1. And CLI? Errrr.... ummm.... what's CLI?
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XP Pro with all SP's and updates; 2.8GHz P4 w/ .5G ram (yeah.... sigh. Need ram in a big way. Been poverty-stricken of late.
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