Moving multiple objects

Started by Hannes, April 05, 2016, 07:02:55 AM

Previous topic - Next topic

Hannes

I didn't want to name this thread "grouping objects" or something like that. There are lots of threads dealing with this.
But it's exactly what I want!

I have my Hangar scene (see VR challenge), and I want the Hangar and all its interior including the camera move just a little bit. The spaceship isn't nailed to one position, but gently free floating above the earth.
That would be quite easy, if we could group objects, or at least bind them to a dummy. Animating each object separately (and there are lots of objects!!) would really be a pain in the ass!!!

I had the idea of moving the planet, the background and the sun instead to simulate the movement of the ship. Didn't really work so far.

This is really annoying. Such a simple thing, and no workaround at the moment? Any ideas?

Dune

So there should be a special transform shader that you can assign to every object that needs movement. I really don't know how that accomplish this now, without setting new values for each object.

Hannes

Quote from: Dune on April 05, 2016, 07:12:56 AM
So there should be a special transform shader that you can assign to every object that needs movement.

That would be cool!
Well, I guess there's no other way than animating each and every object separately. :(

yossam

Being able to group objects would be great..............wish.  :)

Hannes

I just hand-animated 26 objects and 34 lights, which means calculating the same amount of movement for each item plus opening the animation window and selecting the appropriate interpolation mode.
This is no fun!!!  :( :( :(

bobbystahr

High on my wish list as well. Programs geared to animation all have it but I guess traditional grouping wasn't that much of an issue with a 'terrain modeler'...but TG 3+ has turned into much  much more than it started as...Please sir, can I have some more features...hee hee hee
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Kadri


Having grouping is a must.
But until then couldn't someone write a small program to change the TGD files directly?
Like "Find all objects+change this and that." It should be very easy for someone who knows basic programming, scripting.
Manually doing it outside of Terragen might be kind of easier too probably but not by much i think.