Hello everyone
I am Klaus.
I am lurking, reading and learning in this forum for a long time and made the move to create an account today.
So, hello to you all.
Some facts and figures about me - very briefly I promise.
Years ago I used Terragen (version 0.x something) on and off, got back to it for a short period of time during version 2
and could not bear the long rendertimes one had to cope with with that kind of software and the then available computer power.
Last year I invested in a new computer: Dual E5-2640v3 2.6GHz, 64 GB of RAM.
Now, this box makes terraforming much more fun again

.
So I am in the process of evaluating Terragen a little bit closer.
Working on scenes in Terragen 3.3 and doing render tests.
Nodes are: Fractal Terrain, masked with Simple Shape, a Fractal Warp and a Compute Terrain.
This feeds into a Base Colours node.
The Atmosphere together with a Cumulus Layer Low and connected Density Fractal creates the skies.
Below is a picture of a simple scene showing a fast preview and a few crops from a 1920x1080 px render.
crop:
crop left: 0.817391
crop right: 1.0
crop bottom: 0.42471
crop top: 0918919
The captions used stand for:
t - rendertime () for the crop
AA - AntiAliasing
detail - Detail setting in the Renderer
cumuqual - Cumulus Quality
Take a look at the scene file to investigate other settings, please.
The right most crop t55_AA8_detail_1_cumuqual_1.3 ist the most beautiful of the tests for my taste.
Since this crop took 55 minutes to render I did not tackle the full render yet.
Lots of time went into testrendering this already, always changing one setting everytime in little steps.
I would very much appreciate it if you, the experienced users in this forum would have a look at the examples
and offer some thoughts about wether the rendertimes are what I would have to expect in these kind of scenarios.
Any hints about settings which more or less do not affect the overall look of the scene are welcome, of course.
I read the sticky post about the render settings, not sure if I understand how the different Quality numbers interact, I`m afraid.
So, can`t think of more atm...sorry for this long first post.
Hope to talk to you on a more regular basis from now on.
KlausK