Settings and pixel filters

Started by Cocateho, May 23, 2016, 12:36:03 PM

Previous topic - Next topic

Cocateho

This was actually an older project, but it worked for what I wanted to test. Typically I always use the mitchell-netravali filter as it seems a good mix between sharp and smooth. I've always found the cubic b-spline to be too soft, however I've always been curious how it would look with something rendered at a higher resolution... partly because there always seemed something slightly cartoonish about the mitchell-netravali filter even if I generally preferred it. I was also playing with soft shadow settings on this, thinking in general that the larger the diameter (to a point) the more realistic it would look. Both seem to have worked well for this image, I think. Soft shadow diameter was ~2.1m.

Let me know what you guys think, or if anyone else has more knowledge about these settings that would be willing to share that would be great!

yossam

IMO it is still rather soft................one thing, adding some specularity to your grasses would improve the scene.  :)

Dune

I agree, some shine, or raindrops may give the grass just that little more sparkle. Otherwise a great render, nice colors. Perhaps one plant species in front that stands out? Like an orchid.

AP

In agreement here as well. Also, some trunk displacement would be neat to see. Other then that, a very nice render.   

DocCharly65

Absolutely great render. Really nice forest to walk through.

Perhaps some drops on the grass (not too much) will look nice as the others say.

bobbystahr

Fine image, be a great one with Ulco's improvements.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

masonspappy