Tidal area

Started by Dune, June 16, 2016, 07:08:59 AM

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Dune

Something else I'm working on. WIP.

Antoine

Very good work !

David

Kadri


Nice. I like especially the look of the muddy(?) grounds.

luvsmuzik

#3
Detail, detail, detail....it is all there or soon will be, I am sure. The ripple in the white sand is awesome!

I was thinking there could maybe be merged terrains, but maybe you just used small scale for height? Great effect however it is done.

I have found my Sand waves and Dunes tutorial! Along with my coastline foam example. Simply put, YAY!


bobbystahr

something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

masonspappy


Dune

I wasn't satisfied with the fake stones on the sand, as some took the sand color, so I changed some things in the next iteration (not in this one).
This is just some very hard fractal noise, used as base mask and displaced upwards for 70cm, and colored/textured, etc.

mhaze

Great work. This reminds of a place we used to go to when I was a kid. Look forward to seeing this finished.

ajcgi

Dungeness. Reminds me of there. Get a nuclear power station in there, rickety-looking washboard houses and a narrow guage railway. ;) For those who don't know it, Dungeness is a place in south east England, famed for both its power station and being a nature reserve. It might even be a sight of special scientific interest if memory serves. Beautiful and bleak. But has marshy bits like this nearby.

Dune

Yes, heard of it, and visited some other tidal areas in England. I love them, lots of botanical and avian surprises. I'm adding some rotten poles and a sea in the distance now, don't know about a power plant. Maybe I can find one  ;) just for the fun of it.

bobbystahr

#11
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune

#12
Thanks, Bobby. I'll see what I can manage with these.

In the meantime...

Hannes

That's an awesome ground texturing, Ulco!!

bobbystahr

Quote from: Dune on June 18, 2016, 02:59:08 AM
Thanks, Bobby. I'll see what I can manage with these.

In the meantime...

I had to run the .stl through an open source file convertor I found but I think Deep Exploration will load it as well.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist