I would use some larger PF for the big laterals, and then some smaller less distinct laterals or even normals again to get some definition on top. And why not a heavily masked strata (small scale) shader (or 2) between those. And veggies under awnings you can use the painted shader for. Or, if you use colors of a PF for the big laterals' displacement, the inverted color (for veggies in crevices, sort of).