Buckhorn Hill

Started by fleetwood, July 14, 2016, 10:33:26 AM

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fleetwood

T4 and Daniil's erosion.

Dune

Very cool at first glance, but there are some things that need attention. The stones are different in color than ground, and I would restrict them to the gullies (use a Daniil mask). And the trees and possible added grasses, shrubs, I would also restrict to gullies, or at least some logical areas.

Kevin F

Yeah, I agree with Dune with the colour and distribution of stones/veg. The underlying surface is really impressive though and should be the base on which to produce an outstanding image. The POV is not very good (remember the rule of thirds - might help here).
Looking forward to seeing this develop.

fleetwood

Agreement here. The stones are a left over and overly red. The hill was all redrock a couple versions ago so the stones that jump out now were blending in back then.
Had the similar thoughts on the vegetation in the gullies. Time to do some fix up and generate and play with the masks and see if I can find a better POV.

Antoine


fleetwood

Updated -

Dune

Very well updated. I also like the shadow up front. Nice work.

DocCharly65

Very impressing POV! I like it, though I'm a bit scared that someone could tell me: "now climb to the top! "   ;D :P

bobbystahr

Ditto to Dune's comment.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

ajcgi

That is a very steep incline indeed. Walking up it could be a bit of a zig zag. Think you've nailed the sense of scale here very well.

Kevin F

Great improvement all round. I like the big cat, it gives a good sense of scale to the image.

Dune