Nice playing indeed! But the skill is one thing, the time it takes is another.
Seems the point of the pack is missed a little bit, since the point is to have these assets so that you don't have to spend days making them.
I think the fix to all this is in Matt making an "Easy" button in the rock department.
which will probably not be easy at all. Curious how hard it was for him to make a easy button for clouds. Also curious if now that he has done it, if that means he can and will do it for the other areas of TG. Or if its all different and just because he did the one does not mean he can to the other?
Anyway, with the limited noise choices, I don't see how it can be claimed that you would end up having too much similarity with a pack, but not with TG. Just look at the examples here and throughout the forum. But efflux has ranted on that enough.
For me two things lead to nirvana (in addition to all the new goodies)
1) Proper object materials editing and texturing process (in addition to the power TG already has for texturing.) Where objects and be used and worked on and rendered similarly to the rest of 3d software that have modeling tools.
2) More noise and an easy button- to include a separate window and optimized work space for both objects and rocks.
From a modelers perspective, the way things are you work on your rocks/objects in TG on the planet. which is kinda silly. I mean why do I need all that other stuff going on to make a rock? There should be a modeling window that dose not have the planet or any node connected to it or the sun or anything, just a grid the rock and the relevant tools and such.
Assuming the above is possible and that we got it, then welcome sublime happiness where the above topics are concerned.
These aren't complaints, and I haven't lost my patience yet. If anything I am more optimistic than even having been reading about all the new developments and seeing some of the open testing, that we will get some more tools, once matt is happy with the TG fundamentals he has been improving. I hope.