Canyon River

Started by Clay, October 17, 2016, 12:12:39 PM

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luvsmuzik

I personally like the last render a little better, as it gives a hint at that great terrain...
I was going to ask about your terrain, but...
Overall I like your canyon series.

bobbystahr

Quote from: ajcgi on October 21, 2016, 08:04:45 AM
Interesting scene.
I would say C&C is a constructive critique rather than command and conquer. :)

Actually C&C is an abbreviation of Comments and Critique.....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Clay

Quote from: mhaze on October 21, 2016, 04:21:27 AM
I like the last one but your fake stones seem to be climbing vertical cliffs.
just used altitude and slope constraints

reck

Quote from: Dune on October 18, 2016, 02:16:32 AM
.... to see more detail under water, go inside the render node and raise the subdivision level from 0.25 to maybe 0.75. Takes a bit longer to render but will be much nicer.

Dune, or anyone, could you please tell me where the subdivision level setting is in the render node? I've taken a look in all the tabs of the render node but I don't see a setting called subdivision.

Thanks

Kadri

Quote from: reck on October 23, 2016, 10:03:08 AM
Quote from: Dune on October 18, 2016, 02:16:32 AM
.... to see more detail under water, go inside the render node and raise the subdivision level from 0.25 to maybe 0.75. Takes a bit longer to render but will be much nicer.

Dune, or anyone, could you please tell me where the subdivision level setting is in the render node? I've taken a look in all the tabs of the render node but I don't see a setting called subdivision.

Thanks

Have a look here:
http://www.planetside.co.uk/forums/index.php/topic,22280.msg224600.html#msg224600

reck

Kadri, from reading your post on the other link I found the node but this is super confusing and not intuitive at all. Will post more on the other thread as don't want to ambush this one.

Thanks

reck

Quote from: Dune on October 18, 2016, 02:16:32 AM
to see more detail under water, go inside the render node and raise the subdivision level from 0.25 to maybe 0.75. Takes a bit longer to render but will be much nicer.

Sorry last post on this in this thread. Just to be certain when you say raise the subdivision level do you mean the "ray detail multiplier" setting?