Hey there,
first of all I would love to say that I have been looking at Terragen for a long time now but worked in different parts of 3D field...
Now I have time and with come of Terragen 4 finally installed and tried it and... I am blown off, I am in love already
! Its amazing what is can produce out of the box, and love these fractal maths crazy calculations. Beautiful tone mapping as well, doh this is rocking, congratulations!
I have already watched almost all GeekAtPlay´s free youtube tutorials and went trough almost whole documentation and would love to ask a few questions and establish this topic as my newbie´s questions pool.
I am working on a personal project where my clouds goes along my terrain - something like your "Clouds Following Terrain Tutorial". I managed to create clouds I would love to use with Easy cloud node - see attached, I was blown away by Terragen!, bless you guys haha! - and as I need to wrap those along my terrain, I need to use Altitude Function which is not present in Easy cloud node. So I tried to switch to Generic node (Which I believe is Cloud Layer v3 - how can I know what the type of the node is?
) but was not able to tweak the settings (mainly fractal) to look just like Easy ones I created - so my questions is, what settings should I put into the Cloud Layer v3 to look just like Low Level Cumulus Large (Easy node) in my case?
Is there any cloud look reference for how different fractal settings apply? (in documentation I can see only terrain application)
- Lead in, scale (cant really understand it completely so far) and different flavours
Is there any cloud look reference for taper thing? What is it? Seems documentation is not there yet.
Thanks, Jakub